Games > Board
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Dr. Playwell's Worry-less Game Revised
As players try to capture the Worry Monsters, they learn important steps for dealing with persistent worry - identifying feelings, self-calming, making positive self-statements, changing negative thoughts, planning, coping with difficult feelings, and self-monitoring. As they play, children will learn important skills to help them worry less. For 2-4 players
$89.50
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Dr. Playwell's Think Positive Game and CD
Ages 6-12. Study after study tells us that children with a positive, optimistic attitude will be less susceptible to depression and other emotional and behavioral problems. This game teaches children how to identify and change negative thinking, how to recognize the effects of a negative and pessimistic attitude, and how to behave in ways that are more socially appropriate. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players. Game board, 4 sets of cards (96 total), 4 pawns, die, 50 chips, instructions, CD.
$82.95
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Dr. Playwell's Learning Self Control in School
Ages 6-12. This game is designed to help students think about the consequences of their behavior and distinguish good choices from bad ones. The game will also help children practice relaxation and self-control behaviors, learning that they can control their bodies as well as their behavior. Using their Frog markers, players have to avoid the Alligators (representing distractions) that have wandered into the school while answering question about self-control.
$89.50
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Dr. Playwell's Don't Stress Game and CD
Ages 6-12. Stress is a factor that contributes to almost every mental health problem. Stress can affect a child's physical health too. Dr. PlayWell to the rescue! This engaging game helps children develop the resiliency skills they need to deal with all kinds of stress, helping them cope with both developmental and situational problems. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players. Game board, 4 sets of cards (96 total), 4 pawns, die, 50 chips, instructions, CD.
$86.95
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Dr. Playwell's Best Behavior Game
Ages 6-12. Behavioral problems account for as many as 50% of all referrals to counselors, and games have been shown to be one of the best ways to turn around non-compliant or oppositional kids. This game uses a multi-modal approach to teach new skills, including emotion-al (affective), behavioral, cognitive, and social skills. This is what Dr. PlayWell calls the ABCs
$89.50
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Dr. Playwell's Anger Control Games (pkg Of 6 Games)
In this anger program, you get 6 colorful games for the price of 1, all in a conventional and portable package. Teach children such skills as recognizing their anger triggers, learning self control, self calming, and much more. Games cards and markers. Includes game book of 6 board games, 13 card sheets, 4 regular pawns, 4 car pawns, 1 die, 100 chips, and instructions. For 2-4 players; Grades K-5.
$72.95
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Don't Be Difficult Game
A game for children with oppositional and defiant behaviors. This new game helps children experience the difference between the 'Hard Way' and the 'Right Way' to behave. As children go around the board, they might find themselves on the hard road, a convoluted path that goes nowhere. To get off the hard road and back onto the right road, they have to earn positive emotional currency in the form of kindness, trust, respect, cooperation, and affection. The game includes a Game Board, 1 6 Sided Die, 6 Pawns, 100 Tokens, and Game Cards.
$86.95
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Dinosaur's Journey To High Self Esteem
Turn low self-esteem into positive self-image. Low self-esteem can be a significant factor in a host of childhood problems including depression, underachievement, and behavioral difficulties. Although self-esteem is often equated with self-love, this game treats it as a much more complex phenomenon. The Dinosaur's Journey takes children through the Valley of Values, the Cave of Acceptance, and the Land of Courage.
$89.50
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CyberSmart Play-2-Learn Dominoes
CyberSmart is an educational domino game designed to teach young people how to navigate the dangerous waters of the Internet, including wireless devices such as cell phones, PDA's, and MP3 players. Major topics covered include Internet predators, Internet bullying, scams, viruses, and the practice of pro-social Internet behavior. It is designed for students in grades 3 - 7. It also can be used as high interest material for students who are less savvy than their peers about the Internet and its dangers.
$40.95
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Coping Skills Bingo Game Teens
Help young teens address and handle the stresses in their lives by learning easy-to-implement coping skills. For more information on our Bingo games, go to search and type in Bingo.
$62.95
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Consequences Game Ages 3+
This game provides an excellent opening for discussing the idea of consequences for behavior and the concept of accountability in a new, fun and positive way. Play, learn and laugh together while reinforcing behavior on simple every day tasks like sharing, brushing teeth and going to bed on time. You can even make your own behavior cards (6 included). Ages 3 and up.
$34.95
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Conflict Resolution Bingo Teen
Ages: 10-14. Create a classroom that is more conducive to learning when students learn conflict resolution skills. Empower students to resolve conflicts both in and out of school with the skills they will learn playing this fun-filled game. For more information on our Bingo games, go to search and type in Bingo.
$62.95
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Conflict Cruncher Play-2-Learn Dominoes
Now kids can play dominoes and simultaneously learn to resolve conflicts in a nonviolent, win-win way. Before placing their dominoes, players answer questions from one of four card decks: You Solve It Cards ask players to choose the best alternative to conflicts described; Choice Cards require that they evaluate specific solutions; Win-Win Cards demand creative thinking to arrive at solutions that benefit both sides; and True-False Cards ask players to consider what's true about specific disagreements. Genuinely thought provoking, this game trains children to stay calm when facing conflict and engage in problem solving rather than choosing aggression. For 2 to 5 players.
$42.95
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Communication Bingo Game For Teens
Ages: 10-14. Increase communication skills that help teens succeed in school and beyond. Students learn about active listening, the importance of I messages and presenting information in a way that will be accepted.
$62.95
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Classroom Behavior Game
The Classroom Behavior Game teaches 12 positive behaviors including Raising Your Hand, Taking Turns, Ignoring Inappropriate Behavior of Others, Having a Positive Attitude, and Listening. Designed for children with behavior problems and who have difficulty following rules. Includes Game board, 1 die, 4 pawns, 72 Behavior Question cards, 4 sets of 12 Behavior cards, Pad of Behavior Report Cards, 1 Stamp, Template for copying Behavior Report Card & Score sheet Instructions.
$82.95
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Circle Of Friends Board Game
Ages 5-12. Kids learn friendship-building skills such as listening, patience, and paying attention, and how to deal with various friendship issues, such as teasing, bullies, jealousy, anger, and more.
$89.50
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Character Strength: Play-2-Learn Dominoes
Players will understand the concept of character strengths and the six important dimensions covered in this game. Players will practice thinking about and discussing virtues such as forgiveness, kindness, and modesty. Players will practice making decisions about how to respond to challenging situations and try to demonstrate the character strengths. Players will learn that life is more than getting ahead and competing with others.
$39.95
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Changing Family Games (Counselling Games)
Ages 6-12. This collection of counseling games is designed to provide children with insight and skills to cope with the many changes families can experience. Covers such issues as separation, divorce, natural disasters, remarriage, adoption, moving, foster homes, and more. The set includes six game boards, an instruction manual, and all the materials necessary to play the games. Each game is designed to take approximately 30 minutes of playing time.
$59.95
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Bullying Game
The Bullying Game is an effective intervention program because it focuses on all three roles in the bullying cycle: the victim, the bully, and the bystander. This game deals with the unique characteristics of every participant in the bullying cycle and focuses on different learning objectives for each. The game particularly emphasizes bullies' motivations (e.g., displaced aggression, status-seeking) and victims' coping strategies (e.g., assertion, distraction). Ages 8+
$87.95
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Bully Wise Play-2-Learn Dominoes
Both fun and educational, this exciting game of dominoes engages children and families in learning how everyone can work to reduce bullying and violence. Before playing a domino, a player picks a card from one of four decks and either answers a question or practices a skill. The cards turn the players into experts on bullying. They are called upon to give advice to targets of bullying, bystanders, and even the bullies. They also give advice on whether situations call for the aid of an adult. Includes set of 28 colorful dominoes, four decks of question cards, three sets of rules cards, rules sheet, and parent/teacher guidelines. For 2-5 players. Ages 6-11.
$40.95
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Bully Prevention Bingo Teen Version
Life Skills and Social Skills Help teens identify the behaviors that constitute bullying and help them develop the attitudes and skills to prevent it. Teens will learn about the roles of the bully, target, and bystander. After playing this game they will feel empowered to adopt the behaviors that will help prevent bullying. For more information on our other Bingo games, go to search and type in Bingo.
$62.95
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Bridge Over Worried Water ( Anxiety )
Anxiety disorders are one of the most common mental health problems during childhood and adolescence. Anxiety affects normal day-to-day activities and causes considerable emotional and physical distress as well as impaired academic and social functioning. Bridge Over Worried Waters is designed to support treatment of anxiety disorders in children ages 6-13 years old. The game incorporates relaxation, positive self-talk, and other coping behaviors into a game format.
$60.50
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Brain Game
Vocabulary and Word Finding Game An innovative and fun game that can be used with children of all ages and abilities to structure their learning of vocabulary, by introducing categories in a fun way. The game consists of a game board and 3 sets of challenge cards. Each set of cards focuses on a different skill that we all need in order to be able to store and retrieve words correctly. The board game is based on 12 different categories that help form a basis to build vocabulary. The games can be used for various reasons: working with anybody with a word finding difficulty (aged 6 - adult), used for therapy, or used for assessment to pinpoint an exact area of breakdown where skills are reduced and to guide therapy.
$92.95
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Boundaries Baseball
Respecting Boundaries. Boundaries Baseball helps children understand and respect boundaries. Boundaries are essential for positive relationships with peers and adults; children who act out are often asking for the security of clear boundaries and the skills needed to respect them. Boundaries Baseball utilizes a baseball diamond format as a visual reminder for not going out of bounds. As part of the action of the play, students will also have opportunities to toss a "ball" so that it stays within the boundaries of a "strike zone."
$89.50
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